The table dock and the "Everything" sheet

The table dock and the Everything sheet: the forty-five entries, what each does, who sees it and its shortcut.

The dock is the column of shortcuts of the table: what you do every moment is one tap away, what you do every session two, and the rest lives in the "Everything" sheet. It holds forty-five entries; players see a part and the person running the game sees them all.

Where to find it

On the left rail of the table, under the tools, with the "Everything" entry at the end. In the "Everything" sheet (Everything at the table) all the entries are grouped by frequency, with a search box. On mobile the dock disappears and its entries are in the tools sheet; see The table on mobile and tablet. Every entry can also be found with the general search (Ctrl K).

Requirements and permissions

  • Players see the player-level entries: dice, backpack, combatants, mixer, cameras, journal, world map, whiteboard, macros, cards, share screen, effects and comfort, customise, shortcuts, tour and clean screen, plus their expression.
  • The person running the game sees them all.
  • Some step aside in certain views: Combatants and Combat do not show in the theatre; Directory and modules does not show in the dock in any view, but stays in the right panel, in "Everything" and in search.

How they are grouped

Entries are split into three groups by how much they are used. It is the order they appear in "Everything".

  • Every moment: one tap, always visible.
  • Every session: two taps, from the session menu.
  • Now and then: only in the "Everything" sheet.

"Everything" also shows What you use most, which lifts what you use most. Type in the search box (Search) to filter; if nothing matches, the sheet says so.

Every moment

EntryKeyWhoWhat it does
ShowMRunsShows an image, a video, a PDF, a World entry or a note to the whole table or to whoever you choose. See Show, bring and the curtain.
Bring and showRuns"Bring and show": pick something from the World, the shops, the loot or your library and show it to the table.
Ask for a rollQRunsAsks the table for a roll. See Rolls, 3D dice and fair rolls.
Speak as NPCRunsSpeaks as an NPC or as the narration; their rolls are also made here. See Table chat and commands.
MomentsRunsFires the prepared moments of the scene. See Scenes, moments and characters on stage.
My expressionEveryoneChanges your character's expression in the scene.
MusicRunsChooses the music list; opens the ambience window. See Sound and music at the table.
DiceDEveryoneThe dice tray. See Rolls, 3D dice and fair rolls.
BackpackEveryoneYour inventory and items at hand.
CombatantsOEveryoneThe combatants panel. See Combat at the table.
Directory and modulesPRunsThe directory of NPCs, characters, bestiary and modules, to place on the map. See Directory, compendium and backpack.

Every session

EntryKeyWhoWhat it does
EffectsRunsThe sound effects board.
MixerEveryoneThe volume of each channel, for you only.
ScenesShift 1RunsThe scene manager: switch, create or bring one.
Weather and timeRunsWeather and time of the map. See Weather, time and light.
Effect layersRunsTurns the scene's effect layers on and off.
Curtain and veilsRunsOpens a menu: lowers the curtain (players do not see the table), raises it and puts up veils.
CombatRunsOpens a menu: start or end the combat, project the scene's map or end the one that is live, add combatants and, without a map, a narrative combat.
Call the tableRunsCalls the table: whoever is looking at something else gets a notice with a button to go.
Scene panelRunsThe scene panel.
Prepare the sceneRunsPrepares the scene, with a live preview.
NotesRunsThe GM notes; they are shared with the GM screen.
CamerasVEveryoneOpens a cameras menu (layout, size, border, settings). See Cameras, voice and the call.
JournalEveryoneOpens a window with the campaign journal.
World mapEveryoneOpens a window with the campaign maps.
WhiteboardEveryoneOpens the whiteboard to draw.
MacrosKEveryoneThe macro bar. See Macros at the table.
Cards and decksEveryoneCards and decks. See Cards and decks at the table.
PuzzlesRunsCreates a puzzle for the table. See Table apps and puzzles.
BroadcastRunsThe OBS broadcast. See Broadcast for OBS.
Play in personRunsPlay in person. See In-person table: screen, waiting room and split tables.

Now and then

EntryKeyWhoWhat it does
PlaylistsRunsManages the music lists.
Table appsRunsThe table apps, interactive pages you present to the players.
WorldRunsOpens a window with the campaign World.
GM screenRunsGoes to the GM screen (you leave the table).
Bring to…RunsChoose who to take and where to.
Split tableRunsOpens the split table menu; a dot marks that someone has asked to go to a scene. See In-person table: screen, waiting room and split tables.
Waiting roomRunsThe waiting room.
Share screenEveryoneStarts or stops sharing your screen with the table.
Table settingsRunsThe table settings: rolls and rules. See Table settings and campaign rules.
Effects and comfortEveryoneEffects and comfort: scares and flashes, on your device only.
Customize the HUDEveryoneCustomises the HUD. See Customising the HUD and hand actions.
Keyboard shortcuts?EveryoneThe keyboard shortcuts panel.
Guided tourEveryoneA guided tour of the table.
Clean screenHEveryoneThe clean screen. See Views and HUD of the table.

Common problems

"An entry in the guide is not showing for me." Look at the "Who" column: if it belongs to the person running the game, a player does not have it. If you are in the theatre, combat and combatants do not show in the dock.

"I cannot find the directory in the dock." It does not show in the dock in the views; press P, look for it in "Everything" or in the general search.

See also

All Roliando guides