Table chat and commands
The table chat: composer, whispers, rolls in chat, commands and the side panel.
The chat lives in the table's side panel: that is where you talk, whisper, roll in writing and read the log. This guide covers the composer, the commands that start with "/" and the panel tabs.
Where it is
The side panel opens and folds with ]. To write without hunting for the field, press Enter. The panel has tabs along the top: Chat, Combatants, Log and, for the GM only, Directory.
Writing with formatting
Select part of what you wrote and a bar appears with Bold, Italic, Strikethrough, Code and Quote. With nothing selected the bar stays hidden.
While you type, three signs open a suggestion menu next to the cursor: "@" to mention a person, "#" for a channel and ":" for a campaign emoji. "[[" links to something in the campaign.
The Add button in the composer gathers the rest:
- Attach a file: images and files, up to 5 per message and 25 MB each. You can also paste or drop them onto the field.
- GIF: search for a GIF or a sticker and send it.
- Poll: a question with at least two options. Whoever created it, or the GM, closes it with Close poll.
- Ask if everyone is ready and Vote: yes or no: quick votes to see at a glance whether the group is ready.
Who speaks: action, out of character and whisper
The same Add menu sets how the next thing is written:
- Action: what you type comes out as italic narration of your character, just like
/me. - Out of character: you speak, not your character. It is marked as out of character and carries your account name. It only appears if you can choose who speaks.
- Whisper to…: opens the list of people at the table. Picking someone locks the whisper until you remove it from the strip above the field (Stop whispering).
When you can speak with more than one voice, the composer lets you pick the signature: Narration, your character or an NPC. If there are many NPCs, Another NPC… opens the list with a search box.
Tip. If a whisper's name matches nobody, the chat tells you instead of sending it into the void. Player and character names both work, ignoring case and accents, and the start of a name is enough: "/w gal" finds "Galstaff".
Rolling from the chat
/r 2d6+3 (or /tira) rolls some dice and posts the result with its breakdown. It accepts the same notation as the rest of the table, for example /r 4d6kh3 to keep the best three. If you type the name of a check from your sheet (/r wis), it rolls that check, and the composer suggests the ones that match.
Rolls with a recipient are /gr (the GM and you see it), /br (blind: only the GM sees the result) and /sr (only you, to try out a formula).
Commands
Type "/" at the start of the field and the list of matches unfolds; pick one with the arrows and Tab, or with a click. The /help command opens the Chat commands window with every command you have. The GM's commands are not offered to players.
| Command | What it does | Who |
|---|---|---|
/r 2d6+3 | Rolls dice or a check from your sheet (also /tira, /roll). | Everyone |
/ventaja +5 | Two d20, keep the higher; the number is the modifier. | Everyone |
/desventaja +5 | Two d20, keep the lower. | Everyone |
/moneda | Heads or tails. | Everyone |
/w Ana the plan changed | Whispers to someone (also /s). /w gm goes to the GM; with no text, you keep whispering to that person until you clear it. | Everyone |
/gr 1d20+5 | A roll only the GM and you see. | Everyone |
/br 1d20+5 | A blind roll: only the GM sees it. | Everyone |
/sr 1d20+5 | A roll only you see. | Everyone |
/me opens the door | Your character's action in the third person (also /yo). | Everyone |
/ooc back in five | You speak, out of character. | Everyone |
/shrug, /tableflip, /unflip | Add a classic emoticon to the end of your text. | Everyone |
/help | The list of commands. | Everyone |
/desc the house creaks | Describes the scene with nobody speaking. | GM |
/as "Sir Osobardo" I will eat you | Speaks for an NPC without a sheet. | GM |
/emas "Sir Osobardo" charges | Acts for an NPC without a sheet. | GM |
/clear 50 | Deletes the last N messages in the channel; with no number, all of them. Asks for confirmation. | GM |
The panel tabs
- Chat: the table's thread. You can reply to a message, open a thread, react, pin messages and search within the channel. The GM can also edit someone else's message and change who is speaking.
- Combatants: has two views, Combat (the running combat list) and Characters (the party's characters). With no combat it opens on Characters.
- Log: what has happened at the table. Filter by type (rolls, health, movement, turns…) and search. The GM can use Clear the log; whatever is pinned to the Journal stays.
The settings button next to the tabs lets you hide them, move them (by dragging, or Alt with the arrow keys) or reset them. Chat cannot be hidden. The panel's order and width are saved on this device.
Chat settings
Right-click the chat header, or open your personal settings, to choose how it looks. They are saved on this device.
| Option | What it does | Default |
|---|---|---|
| Density | Comfortable or compact. | Comfortable |
| Avatars | Always, when the author changes, or never. | When the author changes |
| Times | Always, on hover or tap, or never. | On hover or tap |
| Link previews | Shows a preview of links. | Yes |
| Full screen by default | When the chat opens full screen: on phones, on phones and tablets, or never. | On phones |
Common problems
"My whisper doesn't go out." The name matches nobody. Try the Add menu and pick the person from the list.
"It asks me to wait before writing." The channel has slow mode: you have to leave a few seconds between messages.
"/clear won't let me." It is for whoever runs the table only.