Campaign music and effects
Music playlists, tracks by address, file, YouTube or Spotify, the player, sound effects and a phone remote control.
The music section is your table's player: the playlists, what is playing now, the sound effects and a remote control to fire them from your phone. The GM directs what plays for everyone; each player only adjusts their own volume.
Where to find it
- If you run the table: in the campaign rail, inside GM's backstage, press Music.
- If you play: in the Play room, press Music. You will see what is playing and your volume, nothing more.
- At the table: the dock has Music, Playlists and Effects to touch the same things without leaving the map.
On the GM's screen, the Player is on the left; on the right, the Lists and the tracks of the active playlist; below, a collapsible Sound effects section and another for the Remote control. At the top are New list and the Library menu.
Requirements and permissions
- GM: directs the player (play, pause, stop, next, previous, shuffle, repeat, volume, fade), manages playlists and tracks and fires effects. Whatever changes, the whole table hears.
- Players: see what is playing and adjust their volume for music, effects, ambience and map sound. None of this changes what the others hear.
- The browser demands a tap: until you press Turn the audio on, music cannot play on your device.
Step by step
Creating a playlist and adding tracks
- Press New list, type the name and confirm with Create. The new playlist appears under Lists; press it to make it active.
- In that playlist's tracks, press Add tracks. Choose where they come from: An address, Files, YouTube, Spotify or Several links.
- An address: paste the link to an audio file, and check the title, artist and cover (there is a button to look up the cover).
- Files: drop or choose audio files (up to 50 at a time, 60 MB at most each); they are uploaded on the spot.
- YouTube: paste the link of a song or a playlist; tracks appear as they load (up to 1,000 per YouTube playlist).
- Spotify: paste the link of a playlist, an album or a song. Roliando does not play Spotify directly: each track is looked up on YouTube, and those with no equivalent are dropped and counted.
- Several links: paste one per line (YouTube, Spotify or audio) and press the import button; they are processed in order, repeats are skipped and lines that fail are listed with their reason.
Playing music
- Press Listen on a playlist (or Play now if something is already playing), or press a specific track.
- In the player you have Play and Pause, Stop, next and previous, Shuffle and the repeat button, which cycles through no repeat, repeat the playlist and repeat the track.
- Adjust the Position within the track and the overall Volume.
- The Fade decides how long the music takes to fade down and up when changing track, scene or map; with 0 it cuts dead.
- With Hide names from players, players will see "Track 3" of "Playlist 1" instead of the real names; you see the real ones. Useful so as not to spoil the scene.
Tidying up
The "⋯" menu of a playlist lets you rename, activate or remove it; the one on a track, rename it (for the table only), move it up or down or remove it. Everything you remove carries Undo in the notice. The Library menu saves the active playlist to your Library or brings in one you already had.
Effects and remote control
The Sound effects section is the table's soundboard: you fire an effect with one click, loop it, adjust its volume, file it in a folder and can assign it a key. To fill it, use the add menu: search free sounds, upload your own files or create the folders for an adventure (ambience, combat, spells…). Each effect decides what happens when pressed while it is playing (another copy on top, restart, stop or nothing) and can play only on a table action, such as an attack, a spell, a hit, a miss or a critical.
The Remote control fires and stops effects from your phone, or from a Stream Deck button, without logging in:
- Press Turn the remote control on.
- Copy the phone link (Link for the phone) or each effect's URL, and check with Test that the button responds.
- If the link leaks, Regenerate the key: earlier buttons and links stop working. Turn off switches it off entirely.
Options
| Option | What it does | Values | Default |
|---|---|---|---|
| Fade | Fade time between tracks | From 0 to 10,000 ms, in 250 ms steps | No fade (0) |
| Repeat | What happens at the end | No repeat, repeat the playlist or repeat the track | No repeat |
| Hide names from players | Players see generic names | Yes or no | No |
| Music | Your music volume (players) | From 0 to 100%; remembered on this device | 70% |
| Effects | Your effects volume (players) | From 0 to 150% | 100% |
| Ambience | Your ambience volume (players) | From 0 to 150% | 70% |
| Map sound | Your map sound volume (players) | From 0 to 150% | 100% |
Tips
Tip. Create one playlist per mood (tavern, travel, combat) instead of one huge one: that way you change scene with one click and the fade does the rest.
- Import a whole YouTube playlist once and rename the tracks that look wrong with the track menu.
- Before the session, open the Remote control and test each button from your phone.
- Export the music as a package with the "⋯" menu in the header to take it to another campaign.
Known limits
- Spotify does not play as is: its tracks are resolved on YouTube and may not match the original version exactly.
- If the browser blocks audio, music will not play until you press the activate button.
- The remote control belongs to whoever runs the game; a player cannot enable it.
Common problems
"I cannot hear anything." Press Turn the audio on; if the table is muted for you, check your volume in the Play room.
"Music is not available right now." The table's audio connection has not started: "Music isn't available right now.". Reload the page.
"A Spotify track does not play." It had no equivalent on YouTube; the import tells you how many were left out.
See also
The campaign: rooms and sections, Channels and campaign chat, Sessions, schedule and reminders, Right-click, ⋯ and Undo, Keyboard shortcuts.