The Workshop: the eleven columns

The Workshop carousel: the eleven columns, what each one creates, the states and visibility of your creations, and how saving works.

The Workshop is where you create and keep your own things: game systems, modules, adventures, tokens, dice, puzzles, apps and macros, plus your Library and the Market. It is a carousel of columns; each shows the latest things you touched and a button to create.

Where to find it

In the header, the Workshop destination (Workshop). The carousel moves with the arrows (Previous column, Next column) or with the keyboard.

The columns

ColumnWhat it is forButton
LibraryWhat you bring to the table.Open the library
SystemsGive your table rules of its own.Create
ModulesYour own content for D&D or for one of your systemsCreate
AdventuresWrite what is going to happen.Create
TokensGive a face to whoever moves across the map.Create
DiceChoose how your dice roll.Create
PuzzlesA riddle solved at the table.Create
Table appsSomething interactive to show the players.Create
MacrosA roll in a single gesture.Create
MarketWhat others have published.Enter the market

Step by step

  1. Enter Workshop and move to the column of what you want to do.
  2. Under the title you will see Latest you touched: the latest creations of that type with their state. Press one to open it.
  3. Press Create to start something new. In Modules the Workshop first asks whether it is for D&D or for one of your systems.
  4. At the top right there is also Redeem a code, to bring in something shared with you.
  5. With See all you open the full list of that type in the Library (tokens and dice have their list in their own builder).

States and visibility

Each creation carries a state label and a visibility:

StateWhat it means
DraftYou are still preparing it
In playIt is in one of your tables
With codeIt is shared with a code
PublishedPublished in the Market
Under reviewWaiting for review

Visibility is chosen when sharing (Who sees it): Only me, With code or In the Market. With Take to you send a creation to one of your campaigns, or to the Test table to test it first.

Saving

Each creation saves itself while you edit it; the builder header says Saved, «Saving…» or Unsaved. If it fails it shows Could not save with Retry.

Common problems

“It will not let me take it to a campaign.” You can only take creations to campaigns you run: if you run none, the Workshop says “You do not run any campaign yet”.

See also

My Library: the explorer, System Builder: first steps, Getting around Tinta.

All Roliando guides